Ferry

Ferry is a naval units unit in Cossacks 3.

Background
In the unsteady times of the 17th and 18th centuries, buccaneers and privateers were the masters of the sea. Never-ending warfare and continual pirate menaces forced trade ships to add to their weaponry. On the other hand, any merchant could smuggle or buy a privateer's licence and start raiding others. Certainly, a merchant ship's armament was no match for a battleship and the speed of transport ships was lower because they had smaller crews, but in certain situations merchants could put up serious resistance. Merchant ships also transferred troops, food and ammunition, and were of great importance during colonial wars.

Characteristics

 * Ferries the troops across rivers or sea.
 * Can ferry 80 units at once.

Upgrades
There will probably be a +200 capacity upgrade.

Strategies

 * Unloading of units takes time during which both the ferry and the units are vulnerable. Be sure to escort and protect them.
 * Ferries don't sustain a lot of damage.
 * Ferries can run over boats. They can cheaply disrupt the enemy fishing operation.
 * Ferries are among the slowest ships and are defenseless.
 * Scout your coast for incoming Ferries.